Hey friends, this is the first post in my ‘Opinion Corner’. I know you usually open the door to this dark dungeon and hope to find some magic items, but sometimes you just stumble upon a rambling npc. Now, let’s get to the matter!
We Just Want Our Friends
We DMs and Players just want to get the party together. This usually means grabbing all of your nerdy friends by the ears and strapping them to chairs for three or four hours each week, hoping they’ll like our weird nonsense. Does it make sense then to talk about player party sizes at all? Are you really gonna alienate one of your buddies because you want the nice feeling of a well balanced group? Of course not!
I find myself very much in luck to have in the past defeated the BBEG of Any Game: Schedule (More about this nefarious creature in another post). That meant I had at times too many players and had to say no to some of my friends. Having a big party paradoxically also means that not everyone is gonna show up everytime. Some players also wanted extra content, others were up for more one-shots. This truly blessed state resulted in me having played with any number of players at my table and noticed key differences in the kinds of stories we are able to tell when the number of main characters drastically changes.
Recognizing these core differences, between a table of 6 and one of 3 for example, could help us to better fit our game to our players’ needs and also have matching expectations when running the game. This is my attempt to sum up those differences.